Tuesday, September 22, 2015

Alien Attacks September 22nd 2015

If you haven't noticed by now, Smite is constantly adding new content, and balancing Gods and items. Since we focus on trying to get better at Smite here I won't be covering the cosmetic changes but if you would want to read the rest of the changes Click Here. So to keep you to date I'm hear to keep you upto date.

God Rebalances and Reworks
  1. Athena's Shield Wall got fixed from being destroyed Gold Fury in some games.
  2. Bacchus's Belch now pushes minions back for its duration.
  3. Guan Yu just had a general update to his passive text to include the boost for dealing damage.
  4. Khepri's Scarab's Blessing got a nerf because it was so strong and so little counter play that now Executes and a glitch was fixed that caused the ability to go on cooldown without being fired.
  5. Neith received a general update that updated all of her fx on her standard skin, performance improvements and her World Weaver received a updated sound effect.
  6. Poseidon's Release the Kraken got an improved team coloring for the actual Kraken.
  7. Ratatoskr's Acorn of Yggdrasil glitch where it doesn't show up in the scoreboard is now fixed. His Through the Cosmos has improved coloring for trees.
  8. Vamana's Sleeping Giant passive now has a meter.
  9. Xing Tian got two of his abilities reworked:
    • Furious Roar DoT (Damage over Time) now last from 1/2/2/3/3 from its original 1.5/2/2.5/3/3.5 and its damage got reduced to 4% per 1s from its original 2.5% per .5s.
    • Whirlwind of Rage and Steel got reworked so now targets are now CC immune while grabbed, the warm up time is increased to .75s from .6s, the damage decreased to 15/25/35/45/55 from 50/75/100/125/150. Now it does increased damage for each consecutive spin for x2/x2.4/x2.8 after the initial hit.
  10. Zeus also got a pretty big rework to be able to allow him to be more aggressive.
    • Chain Lighting bounce delay was reduced from .4s to .2s, the damage was reduced from 45/85/125/165/205 to 40/70/100/130/160, the cool down was increased from to 10s and it now applies a 30% slow for 2s.
    • Aegis Assault, his new 2,  he throws his shield forward, dealing 80/125/170/215/260 +50% Magical Power as damage to nearby enemies and applying a charge. The shield remains for 3s, and Zeus may hit it with Basic Attacks or Chain Lightning to deal an additional 10/20/30/40/50 +Basic Attack damage, it cost: 60/65/70/75/80 and has a 10s cooldown.
    • Detonate Charge no longer slows the target if they have 3 stacks.
    • Lightning Storm No longer roots Zeus while he's casting.
  11. Zhong Kui got a general update that added extended lines to his voice pack

Items
  1. Blink got nerfed at every level
  • Blink's cooldown has been increased from 90s to 150s
  • Improved Blink has increased cooldown from 60s to 110s and the time you have to be out of combat has increased to 5s
  • Greater Blink's cooldown has been increased from 45s to 70s, it no longer gives a 40% movement speed increase and the time out of combat has increased from 3s to 5s
  1. Death Bringer got a small but noticeable nerf  and now instead of getting a 50% increase in damage for crits, you now only get 40% increased damage damage which is still goods but less effective

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